Races of Meyan

The Races & Cultures of Meyan

Meyan is filled with many creatures of many kinds below I will list the standard playable races in Meyan and tell you a little about their cultures.

Humans

Humans are the stock of Meyan, the youngest race, and yet they have prospered as much as in not more than most others. Humans in Meyan all call one of the many cultures home. Below is a list of the cultures of Man.

Sereks “Men of Noble blood and Stalwart Hearts”

Sereks are the noble stock of humans. They once claimed all lands east of the Spine of the World their kingdom. In recent times their kingdom has become smaller and smaller. The Kingdom of Sereland still holds a large amount of land, however the crown is no longer in the hands of sereks. Shortly after the Scarring of the skies a Dosnin Warlord by the name of Ulfgar Mcferesh took the crown and has annexed much of the Northern Kingdom of Sereland. Many Sereks hold a blood feud with their Dosnin cousins, this feud goes back further than most can remember and can be traced to the beginning of the Sereks kingdom.

Dosnin “The Clansmen of Unther”

Dosnin trace their lineage back to the days when House Serel and House Dosnin once called each other brethren. Since then however they have been forced to live in the Hills of Unther to the east of the Kingdom of Sereland. Over time their noble tact has been forgotten and they have formed a clan system among them. To Dosnin family and bloodlines are very important, and while they have no true king many do follow the great General Ulfgar Mcferesh. Dosnin’s have been involved in borderline skirmishes with Serek for many many generations. Finally after the Apocalypse they have managed to take the northern portion of the Kingdom of Sereland as their own.

Quaren “The wandering tribes”

The Quaren once lived on the Deybeth Peninsula to the south of the eastern continent in their land known as Quaren. They were sea-faring tribesmen that held ancestry, honor, and family in high regard. Most Follow Vaelyth, the god of Valor, or Alagoth, the Storm God or Pargoth Loz the god of War. Many of the finest fleets of the Quaren battled the monsters of the deep during the apocalypse. However when the Deep One awoke in the Seas and scarred the skies it also swallowed up their homeland Quaren. Now the remaining tribes Owlbear, Whale, Serpent, and Owl wander the lands of Meyan in search of a new home.

Aek’Dorin “The men of the sands”

The Aek’Dorin reside in a large desert separating in the southern part of the eastern continent of Meyan known as the Unforgiving Desert. Their culture began as traders and collectors of knowledge. They are great tactictians and mathematicians. Their culture is strongly
strongly based upon arcane and divine teachings particularly the worship of the Sun God Nestraden. It is said that the grand city of Dah’Kura was once the spectacle of the world. Since the Scarring of the Skies their caravans have not been seen crossing the Wilds of Pargoth. Few can speculate what horror has befallen the Aek`dorin.

The Cardenon “The Sons of Giants”

The Cardenon are great people who once ruled most of western Meyan. Their people are perhaps the finest in war second to only the Aek’Dorith in tactics, but outmatching them in sheer number and
determination. Their now shattered empire resides upon the Vast Semb Plateau. Ruins from the Fall of the stars still litter the landscape.

The Tobaer

The Tobaer represents the culture of tribal nomads of Norrath. While each tribe has their own rights and background, a few major points tie these people together. Tobaer revere the natural and spirits. Tobaer may make settlements or stay in an area as long as its beneficial, but Tobaer are always ready to pack up and leave. To Tobaer family and bloodlines are of great importance,.

  • Shivanni

This Tobaer tribe travels in caravans across the face of meyan. They have thick accents and believe in the spirits of their ancestors. The Shivanni are fortune tellers and some have a strong connection with the spirit realm.

Elves

The Elemiir “The Nation of the Stars” (4e equilivent of Eladrin)

The Elemiir or “High Elves” as they are known by the other races of Meyan now reside in the broken forests of Mereska. They have been known as isolationist in the past, but since the Apocalypse when the elven armies abruptly left the battlegrounds few have been seen anywhere on the eastern continent. Those that have seen them note that they seem distant, even more so than normal. Perhaps the broken skies, or the inability to see their beloved stars drove the Elemiir to do something that not even their cousins the wood elves would do. Perhaps they made the ultimate sacrifice to no avail…

The Elesiir “The Nation of the Earth” (4e equilivent of Wood Elves)

The Elesiir or “Wood Elves” stood their ground at the Last Stand of the Apocalypse. It would seem that these people who hold nature so dearly have been affected by the Scarring of the Sky more than any other culture on Meyan. Their once great home Ele’siir in the Deep Wood has been completely abandon, taken over by the Dark Ones. Since then their exodus past the wilds of Pargoth and through Bloodstone were the last sight of these elves on the eastern continent. They have wandered the lands of Elemiir in search of some answer to this curse.

The Children of Earth

Dwarves “The Children of Stone”

The Dwarves lost so many during the Last Stand before the apocalypse. Nearly 75% of their armies bled for all that live in Meyan. It seems that they have not forgotten this. Many dwarves returned to their homes in the Storm Peak Mountains, but many others integrated into the human societies in the Republic of Dergath, and the Kingdom of Sereland, and with the Sons of the Hills of Unther. The crafting and fighting skills of dwarves is very renowned but this is only seciond to their grudge against the elves for seemingly leaving the battle lines and fleeing when they stood against the Dark Ones knowing they were to be defeated.

The Ton (Halflings) “The salt of Meyan”

The Ton are perhaps the only people of Meyan that always hold onto hope. Even with that trait seemingly ingrained into their psyche these dark times has broken even their spirit. The Ton hold little hope for the future and what few civilizations they had have all been broken by the Dark Ones. Many Ton have fled to the larger cities of Man, Dwarf and Elf naturally integrating in their cultures. If the Ton cannot hold onto hope perhaps their will be no end to this darkness.

The DragonBorn “The Seeds of Dozeker”

Unknown before the Apocalypse these “Seeds of Dozeker” seemingly hatched shortly after the Scarring of the Skies. Misunderstood and perpetual nomads the Dragonborn have no society to call their own, and no allegiance to others of their race. This trait often leads to them serving as mercenaries in the armies of other races. However one trait that does tie together all the Dragonborn is their insatiable thirst for knowledge, particularly for the origin of their birth and the reason for their appearance upon Meyan.

Races of Meyan

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